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Skarner Mechanics Preview
08-02-2011 07:24 PM
(This post was last modified: 08-02-2011 07:26 PM by David.)
David
Champion

Posts: 232
Joined: Mar 2011
Summoner Name: Monday
Post: #1
Skarner Mechanics Preview
Quote:Greetings Summoners!

Today, I wanted to give a little sneak peek into the gameplay behind Skarner, the Crystal Vanguard.

The idea behind Skarner is to get on people, stay on them, and really capture that inevitability of being run down by a predatory creature. Additionally, we wanted to avoid an instant gap closing mechanic so there's appropriate counter-play.

The primary way Skarner accomplishes this mission is through his ability Crystal Slash and his passive, Energize. Crystal Slash does a quick, point-blank AOE and empowers the ability if it hits. Empowered casts will do bonus damage and slow (making successive uses really useful for sticking to his target). His passive causes his spells to cool down faster each time he auto-attacks - a natural combination with the empowered Crystal Slash.

Properly utilizing Skarner's passive is central to his gameplay as a whole. For example, Skarner's ability Crystalline Exoskeleton puts up a shield that grants additional movement and attack speed while it's up. The bonus attack speed will help greatly decrease the cooldown time of his abilities, leading to additional Crystal Slashes or more uptime on this steroid.

Skarner's marquee ability is Impale. This ultimate causes him to skewer an opponent with his tail and drag them around for a few seconds. The positional manipulation of the ability can turn a teamfight by peeling an enemy off of a wounded ally, or dragging a greedy enemy into a tower.

Players have been asking for another monster champion for a while, so we're happy to deliver Skarner, our own weaponized arachnid.

http://na.leagueoflegends.com/news/skarn...cs-preview

Sounds pretty awesome, looking forward to him. Love his ultimate.


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08-03-2011 06:49 AM
Joshua
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Posts: 269
Joined: Apr 2011
Summoner Name: JoshuaTheFool
Post: #2
RE: Skarner Mechanics Preview
Seems cool. If he is a tanky DPS or just pure Tank I might buy him. He seems cool enough.
I´m finding it hard how the game will consider the ult´s grab. Will you be able to autoattack? Use abilities? Will be considered like a 3 sec knockup? Stun? Etc. etc



Lock in your characters and let me explain
The tale of a man who's caused so much pain
Demacia is the place he was raised
If you listen to me you'll be quite amazed
To learn why he's the king of the Rift
The enemy, they're all scared stiff
The heart of a team on mid lane pushes
The reason your foes stay out of the bushes.
The heat of a battle, Garen appears
Down the top lane runs a river of tears
A beacon of light, watch his enemies run
On his back eighteen cloaks of the sun
The lane seems clear but it's hard to say
Is he in the bushes, is he MIA?
It's team fight time, he'll lead the charge
His scarf is long his sword is large.
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08-03-2011 11:27 AM
Ridley
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Posts: 184
Joined: Apr 2011
Summoner Name: RidleyOh
Post: #3
RE: Skarner Mechanics Preview
I'm actually looking forward to this character.
I may buy him~.
I'm just curious as to if he's AP or AD


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08-04-2011 06:05 PM
Dragonix
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Posts: 88
Joined: Jul 2011
Summoner Name: Dragonix80
Post: #4
RE: Skarner Mechanics Preview
Look interesting!



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"You should do whatever it makes you happy" is the most selfish comment ever said.
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08-05-2011 05:51 AM
Joshua
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Posts: 269
Joined: Apr 2011
Summoner Name: JoshuaTheFool
Post: #5
RE: Skarner Mechanics Preview
(08-03-2011 11:27 AM)Ridley Wrote:  I'm actually looking forward to this character.
I may buy him~.
I'm just curious as to if he's AP or AD

He uses a lot the autoattacks, and they made Yorick´s abilities to scale with AD. Sooooo, maybe they´ll make the same with skarner (or perhaps some AD and some AP)



Lock in your characters and let me explain
The tale of a man who's caused so much pain
Demacia is the place he was raised
If you listen to me you'll be quite amazed
To learn why he's the king of the Rift
The enemy, they're all scared stiff
The heart of a team on mid lane pushes
The reason your foes stay out of the bushes.
The heat of a battle, Garen appears
Down the top lane runs a river of tears
A beacon of light, watch his enemies run
On his back eighteen cloaks of the sun
The lane seems clear but it's hard to say
Is he in the bushes, is he MIA?
It's team fight time, he'll lead the charge
His scarf is long his sword is large.
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