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Runes question
04-27-2011 12:45 PM
(This post was last modified: 04-27-2011 12:55 PM by AndrzejAlso.)
AndrzejAlso
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Post: #1
Runes question
I've recently decided to make use of my 3rd rune page. Right now it's:
9 arpen marks,
9 flat armor seals,
9 flat mr glyphs,
2 quints of arpen,
1 quint of flat hp.

It's designed for non-mana champs since my other two pages contain mana regen/5 runes. Right now I'm using this page mainly for Mundo, Jax, Lee Sin and some junglers: Olaf, Rammus and Amumu. The problem is that this page does not fit Katarina too well, so I have to avoid picking her currently, and that just doesn't feel alright.

Now I'm thinking about replacing arpen marks and quints with AD marks and quints. It will cost me about 4k IP and will give me +13.1 starting AD. Attack damage is not wasted stat on Katarina, and I guess it would serve better than arpen for Jax, Lee Sin and Olaf.

There are two questions I want to ask now:
1) Does 13.1 in game visually round up to 14 or down to 13? (I'm pretty sure I've had 1.25 AD round up to 2 sometime) I'd be really grateful if somebody could check it in-game somehow.
2) Is spending 4k worth it? Or maybe arpen runes are better for champions mentioned above? (Especially Jax and Lee Sin)

BTW, my other two pages are the following (in order: marks; seals; glyphs, glyphs; quints, quints):
Arpen page: 9 arpen; 9mp/5 regen; 8 flat cdr, 1 scaling cdr; 2 arpen, 1 flat hp.
Mpen page: 9 mpen; 9mp/5 regen; 8 flat cdr, 1 scaling cdr; 2 mpen, 1 flat hp.

TL;DR: Read bold text.


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04-27-2011 04:50 PM
flamedance58
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Post: #2
RE: Runes question
If we're talking t3 runes then go for it. Cause eventually you'll need those types of runes anyways.



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04-28-2011 02:39 AM
Rawrrr
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Post: #3
RE: Runes question
What's wrong with magic pen runes? They aren't as strong as the arpen ones, but it's better than AD for Kat.

And arpen is better for the rest, ad runes are pretty bad outside of specific jungling builds.



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04-29-2011 05:41 AM
covacombo
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Post: #4
RE: Runes question
All ap runes = very good
All as runes = very good
All ad runes = dumb
All hp runes = good
armor/MR/dodge = good
Mpen/Apen = good
gold per min = kinda ok
exp = good
MS = very good

at the end, except mana and AD, i find all runse good.



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04-30-2011 03:38 AM
(This post was last modified: 04-30-2011 07:19 AM by AndrzejAlso.)
AndrzejAlso
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Post: #5
RE: Runes question
What I'm planning to do is replace marks + 2quints from ArPen to AD, not all runes.

I know that ArPen are much superior to AD, scale to lategame better etc., but I'm planning to use that page only for few champions, mainly:

Jax laning - from 13 AD he'll get free HP quint at start and lasthitting will be easier. Also boost for Q and W sounds nice, and Jax is my main so he's the main reason why I'm thinking about it.

Lee Sin laning - all his skills scale greatly with AD, and his early lasthitting will be better.

Mundo laning - well, other pages are just bad for him so I don't have any other choice. I'm not playing him much anyway.

Katarina laning - same as above, but AD will add nice boost to her ult and some damage to Q won't hurt either.

Olaf jungle - better lifesteal, more damage, faster jungle clearing as neutral creeps doesn't tend to stack armor. (cept dragon and baron, but the faster I clear normal creeps, the faster I can proceed to dragon).

Rammus jungle - for faster jungle clearing, his normal clearing is just slow, and the faster the clearing is, the faster the gank will occur.

Amumu jungle - well, I'm gonna stay at my mpen page with him so ignore him in my original post.


I know I could create much better pages for them, but I have only 3 rune pages. Two of those are reserved for universal combos that can fit anybody. Of course I will buy more pages in the future but as for now I don't have that much IP. That is also the reason why I want your opinions, so I won't waste 4k IP for nothing.

EDIT: Maybe I will precise more my question: Will AD runes make jungling faster than arpen? Or it will be like "oh, I have cleared jungle one second faster than before, I'm so glad I spent 4k IP for it!"?


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04-30-2011 11:57 AM
flamedance58
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Post: #6
RE: Runes question
Armor Pen is more useful in jungling imo because you can either remove their defense period or just do slightly more damage. I do believe the dragon has about 21 defense so you're going to need about that in armor pen or a bunch of damage if you want to kill it before the other team reaches you.



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04-30-2011 04:55 PM
Rawrrr
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Post: #7
RE: Runes question
(04-29-2011 05:41 AM)covacombo Wrote:  All ap runes = very good
All as runes = very good
All ad runes = dumb
All hp runes = good
armor/MR/dodge = good
Mpen/Apen = good
gold per min = kinda ok
exp = good
MS = very good

at the end, except mana and AD, i find all runse good.

Bad

Penetration is almost always better than AP or AD

The only exceptions are when you play supports, or for specific jungling builds.

Aspd runes are for specific junglers only

Mana is always useful for sustained laning

Gold and exp are completely fucking useless

And as for what runes when jungling, it depends entirely on who you jungle with. Around 10-15 arpen is ideal though



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05-01-2011 02:03 AM
flamedance58
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Post: #8
RE: Runes question
There are some ASPD champions like Xin who I could see it working but I'd rather have him on a beefy page than a pure attack page.

The gold and exp runes I have to say are rather worthless and won't help that much really, I've honestly never heard of anyone using either of the two.

AD/MagP are usually best on any kind of champions if their a AP/AD carry as you need that to get through everyone's defenses or get more damage passed whatever amount of natural defenses they get.
Heck I've seen AP WW with Magic Pen so that his Q and Bloodrazor does tons of damage.



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05-01-2011 04:51 AM
(This post was last modified: 05-01-2011 04:51 AM by AndrzejAlso.)
AndrzejAlso
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Post: #9
RE: Runes question
Quick question: Have anybody ever used AD runes?


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05-01-2011 07:30 AM
covacombo
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Post: #10
RE: Runes question
(04-30-2011 04:55 PM)Rawrrr Wrote:  
(04-29-2011 05:41 AM)covacombo Wrote:  All ap runes = very good
All as runes = very good
All ad runes = dumb
All hp runes = good
armor/MR/dodge = good
Mpen/Apen = good
gold per min = kinda ok
exp = good
MS = very good

at the end, except mana and AD, i find all runse good.

Bad

Penetration is almost always better than AP or AD

The only exceptions are when you play supports, or for specific jungling builds.

Aspd runes are for specific junglers only

Mana is always useful for sustained laning

Gold and exp are completely fucking useless

And as for what runes when jungling, it depends entirely on who you jungle with. Around 10-15 arpen is ideal though

wut

i have +200 wins and 1500 elo with all AS and AP

maybe im doing it wrong.



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