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Release Notes v1.0.0.116
04-25-2011 10:54 PM
flamedance58
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Posts: 492
Joined: Mar 2011
Summoner Name: Briareos
Post: #1
Release Notes v1.0.0.116
Quote:League of Legends and PVP.net will be updated during scheduled maintenance from 1:30AM until 11AM PST.

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Bilgerat Rumble
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PVP.net v1.34.12

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League of Legends v1.0.0.116
Rumble, The Mechanized Menace

Flamespitter: Rumble torches the area in front of him with his flamethrower dealing damage to all units in a cone for several seconds. While in the “Danger Zone,” this spell deals additional damage.
Scrap Shield: Rumble creates a shield blocking incoming damage for several seconds and granting a short duration speed boost. While in the “Danger Zone,” the shield’s strength and speed boost increase.
Electro-Harpoon: Rumble launches a missile that deals magic damage and applies a stackable slow on the target. A second shot can be fired for no additional cost within several seconds. While in the “Danger Zone,” the damage and slow percentage is increased.
The Equalizer (Ultimate): Rumble calls down a line of rockets over the target location. Enemies in the scorched area take damage over time and are slowed.
Junkyard Titan (Passive): Rumble's abilities generate heat. When Rumble is above 50 heat, he is in the "Danger Zone," causing all his basic spells to have additional effects. When Rumble reaches 100 heat he overheats, silencing himself and causing his physical attacks to deal additional magic damage. Rumble loses heat over time.

Alistar

General
Base movement speed increased to 305 from 300
Base health reduced to 552 from 582
Health per level reduced to 110 from 114
Damage per level increased to 3.62 from 3.375
Base damage reduced to 58.65 from 62.9
Base mana increased to 253 from 225
Mana per level increased to 38 from 33
Trample (new Passive)
Whenever Alistar casts a spell, he gains Trample for 3 seconds ignoring unit collision and dealing 10-23 (+10% ability power) area damage per second (double damage to minions and monsters)
Added new animations and particles for Trample
Pulverize
Damage reduced to 60/105/150/195/240 from 80/125/170/220/270
Ability power ratio reduced to 0.8 from 1.0
Cooldown changed to 17/16/15/14/13 from 15
Range increased to 365 from 330
Stun duration reduced to 0.5 seconds from 1 second (1 second knockup unchanged)
Headbutt
Improved Headbutt's targeting/direction against moving targets
Headbutt can now target minions
Damage reduced to 85/135/185/235/285 from 90/140/190/245/300
Cooldown changed to 14/13/12/11/10 from 12

Brand

Fixed a bug where Pyroclasm could sometimes fizzle if there was an enemy stealthed nearby
For consistency with other chain missiles, Pyroclasm no longer is consumed by spell shields

Caitlyn

Yordle Snap Trap
Activation range increased to 150 from 125
Mana cost reduced to 50 from 60
90 Caliber Net mana cost reduced to 75 from 90
Ace In The Hole
Mana cost reduced to 100 from 150.
Range increased at early levels to 1900/2050/2200 from 1600/1900/2200

Ezreal

Mystic Shot now has an additive 0.2 ability power ratio
Trueshot Barrage now scales additively with both attack damage and ability power

Fiddlesticks

General
Base armor increased to 14.5 from 8.25
Armor per level increased to 3.5 from 3
Movement speed increased to 310 from 300
Fear
Range increased to 575 from 525
Mana cost decreased to 65/75/85/95/105
Drain
Ability power ratio increased to .5 from .48
Life Steal amount reduced to 60/65/70/75/80% from 100%
Leash Range decreased to 650 from 700
Dark Wind
Damage adjusted to 65/85/105/125/145 from 100
Ability power ratio increased to .45 from .35
Dark Wind now bounces 5 times at all levels
Cooldown adjusted to 15/14/13/12/11 from 14
Projectile speed decreased to 1100 from 1200
Crowstorm
Damage decreased to 125/225/325 from 150/250/350
Cooldown adjusted to 150/140/130 from 150
Ability power ratio increased to .4 from .35

Gangplank

General
Movement Speed increased to 320 from 315
Base mana increased to 255 from 239
Mana per level increased to 40 from 34
Raise Morale (remake)
No longer targets a unit (Gangplank can no longer kill allied minions)
Passive changed to 3/4/5/6/7% movement speed from 2/4/6/8/10% and 8/10/12/14/16 attack damage from 8/12/16/20/24
Activating Raise Morale grants Gangplank 14/18/22/26/30% movement speed and 20/28/36/44/52 attack damage
The activation also grants nearby allies 7/9/11/13/15% movement speed and 10/14/18/22/26 attack damage
Duration reduced to 6 seconds from 10
Mana cost changed to 50/55/60/65/70 from 60
Cannon Barrage
Reduced the size of the area affected by Cannon Barrage
Now slows all enemies in the AoE for the duration, but slow reduced to 15/20/25% from 35/45/55%
Reduced damage to 65/110/155 from 100/140/180
Updated the random algorithm to not favor one quadrant over others
Fixed a bug where the tooltip said it lasted for 8 seconds, but it actually lasted 7
Parrrley
Base damage reduced to 20/45/70/95/120 from 20/55/90/120/150
Extra gold gain reduced to 4/6/8/10/12 from 4/7/10/13/16
Cooldown reduced to 5 seconds from 6
Mana cost reduced to 40/45/50/55/60 from 50/55/60/65/70
Remove Scurvy base heal changed to 80/150/220/290/360 from 70/125/195/280/380
Grog-Soaked Blade
Damage increased to 6-23 per second from 5-18
Fixed a bug where it applied 9 damage ticks instead of 10

Leblanc

Fixed a bug where Mimic: Distortion would not properly show allies if it was ready to cast or not

Lee Sin

Fixed a bug where Resonating Strike could follow the target over indefinite distance

Nocturne

Fixed a bug where Paranoia would follow targets over variable amounts of distance depending on spell rank

Ryze

Overload mana ratio reduced to 8% from 10%
Desperate Power spell vamp now scales to 15/20/25% from 15%

Sona

Power Chord
Diminuendo duration increased to 4 from 3
Tempo slow amount increased to 40% from 25%
Hymn of Valor's attack damage and ability power aura increased to 8/11/14/17/20 from 6/8/10/12/14

Trundle

Fixed a bug where Rabid Bite could be dodged

Twisted Fate

Pick a Card Blue Card mana restore increased to 65% from 50%

Udyr

Tiger Stance's hit particle no longer plays on turrets
Udyr's hands will now always display hand particles when his next attack will shred the target

Xin Zhao

General
Base Attack Damage increased to 59.1 from 52.3
Attack Damage per level decreased to 3.1 from 3.3
Fixed a bug where Three Talon Strike could be activated while it was still active
Battle Cry
Passive Attack Speed is no longer removed while the ability is on cooldown
Attack Speed increased to 20/25/30/35/40% from 15/20/25/30/35%
Crescent Sweep
Armor and Magic Resist reduced to 25
Now scales and gives 7/10/13 Armor and Magic Resist for each champion hit

Zilean

Revised Zilean's idle animation loop
Fixed a bug where Zilean's Chronoshift would sometimes not report to allies whether it was castable

Items

Randuin's Omen
Cloth Armor added to the recipe
Armor increased to 75 from 55
Total gold cost increased to 3075 from 2775
Blasting Wand now shows an upgrade path into Void Staff instead of Archangel's Staff

General

Revised tooltips for Anivia, Dr. Mundo, and Tryndamere
Updated numerous character bios
Updated the following 'move-to-unit' spells so they will fail less often: Aegis of Zeonia, Audacious Charge, Bandage Toss, Bladesurge, Cataclysm, Demacian Standard + Dragon Strike, Headbutt, Heroic Charge, Leap Strike, Paranoia, Resonating Strike, Safeguard, and Twisted Advance
Fixed a bug where Fear spells were slowing the target additively rather than multiplicatively
Fixed a bug where Summoner Exhaust was slowing the target additively rather than multiplicatively
Fixed a bug where Evelynn's new attack animations were playing too quickly
Fixed a bug with Mordekaiser's Taunt animation
Fixed a display issue with Kayle's Battleborn skin
Changed the general frost slow particle (ie: Ashe's Frost Shot, Rylai's Crystal Scepter) to significantly reduce frame lag
Improved the following spell particles: Trundle's Agony, Nunu's Absolute Zero
Fixed a bug with the Sword of the Divine active particle



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04-26-2011 07:16 AM
calumny
Summoner

Posts: 175
Joined: Apr 2011
Summoner Name: Ghaast
Post: #2
RE: Release Notes v1.0.0.116
R.I.P
Alistar
2009 - 2011



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04-26-2011 07:56 AM
Joshua
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Posts: 269
Joined: Apr 2011
Summoner Name: JoshuaTheFool
Post: #3
RE: Release Notes v1.0.0.116
Quote:Xin Zhao

General
Base Attack Damage increased to 59.1 from 52.3
Attack Damage per level decreased to 3.1 from 3.3
Fixed a bug where Three Talon Strike could be activated while it was still active
Battle Cry
Passive Attack Speed is no longer removed while the ability is on cooldown
Attack Speed increased to 20/25/30/35/40% from 15/20/25/30/35%
Crescent Sweep
Armor and Magic Resist reduced to 25
Now scales and gives 7/10/13 Armor and Magic Resist for each champion hit

I´m going to have soooooooooo much fun



Lock in your characters and let me explain
The tale of a man who's caused so much pain
Demacia is the place he was raised
If you listen to me you'll be quite amazed
To learn why he's the king of the Rift
The enemy, they're all scared stiff
The heart of a team on mid lane pushes
The reason your foes stay out of the bushes.
The heat of a battle, Garen appears
Down the top lane runs a river of tears
A beacon of light, watch his enemies run
On his back eighteen cloaks of the sun
The lane seems clear but it's hard to say
Is he in the bushes, is he MIA?
It's team fight time, he'll lead the charge
His scarf is long his sword is large.
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04-26-2011 10:13 AM
flamedance58
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Posts: 492
Joined: Mar 2011
Summoner Name: Briareos
Post: #4
RE: Release Notes v1.0.0.116
I like the changes to Alistar I think he'll be more fun and varied now.
"Whenever Alistar casts a spell, he gains Trample for 3 seconds ignoring unit collision and dealing 10-23 (+10% ability power) area damage per second (double damage to minions and monsters)"

That's awesome Biggrin

Love what they did to Xin as he's no longer going to be squishy squishy in teamfight.



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04-26-2011 11:04 AM
calumny
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Posts: 175
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Summoner Name: Ghaast
Post: #5
RE: Release Notes v1.0.0.116
(04-26-2011 10:13 AM)flamedance58 Wrote:  I like the changes to Alistar I think he'll be more fun and varied now.
"Whenever Alistar casts a spell, he gains Trample for 3 seconds ignoring unit collision and dealing 10-23 (+10% ability power) area damage per second (double damage to minions and monsters)"

That's awesome Biggrin

Love what they did to Xin as he's no longer going to be squishy squishy in teamfight.

They're taking away his ability to tank and instead emphaisizing the M-DPS side of him (in AP and mana boosts)

I think being able to tear apart turrets is better than doing a ridiculous dance that does damage.



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04-26-2011 11:10 AM
flamedance58
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Posts: 492
Joined: Mar 2011
Summoner Name: Briareos
Post: #6
RE: Release Notes v1.0.0.116
*shrugs* Your opinion. I know several people who love the changes and will enjoy it.



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04-26-2011 10:38 PM
Silphon
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Posts: 176
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Summoner Name: Silpho
Post: #7
RE: Release Notes v1.0.0.116
Well after a few games with Alistar, he's pretty much unchanged, his passive is meh, and tanking has been hurt a lot imo, sadly with this emphasis on pumping out skills left and right, he has absolutely no mana pool to keep up the skill spam (though his heal is pretty light still, which is decent) so he's pretty much the same, just he's no longer a threat to a tower which is sad now, but trample works on towers as well.

I'll give it a while, see how he plays and try more builds, but he is seriously hurting from his terrible mana pool. TBH, they should've changed it to rage or something, would've been so much nicer on him.



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04-27-2011 12:38 AM
batou0
Minion

Posts: 43
Joined: Apr 2011
Summoner Name:
Post: #8
RE: Release Notes v1.0.0.116
Alistar is crazy great now. He can actually counter jungle while roaming right now. Also he's really scary with red buff and being able to pulverize and headbutt every ~6secs.

Fiddle's jungle got killed badly though. I didn't really like playing him but I loved to have one (great cc and jungler in one).

Gankplank seems to deal no damage with Q right now, and his ult surely needs some buffs.

All in all I love new patch cus of Ezreal buff that gives some hope for him to be used more and then maybe get some skins Biggrin.


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04-27-2011 01:29 AM
flamedance58
Champion

Posts: 492
Joined: Mar 2011
Summoner Name: Briareos
Post: #9
RE: Release Notes v1.0.0.116
Ez has tons of skins! You know who really needs some skins? TEEMO! He has so few!



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04-27-2011 07:25 AM
Razer42
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Posts: 27
Joined: Apr 2011
Summoner Name: Razer42
Post: #10
RE: Release Notes v1.0.0.116
nice alistar and ez patch
hybrid ez ftw


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