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Orianna Mechanics Preview
05-25-2011 07:37 PM
David
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Posts: 232
Joined: Mar 2011
Summoner Name: Monday
Post: #1
Orianna Mechanics Preview
Quote:Summoners!

We’d love to give you a sneak-peak at some of Orianna, the Clockwork Girl’s gameplay features. We’re blazing new mechanical trails with this champion, and we want to share the excitement with you.

Orianna’s key gameplay hook is commanding her primary weapon – an animated hextech ball that she uses as a focus for her abilities. This ball acts as a focal point for all of her skills, allowing her to dynamically control space. By moving The Ball (as she named it) and then activating skills, you can use it to deal magical damage, attach it to allies (then use them as the focal point for your skills), shield friends, or even move enemies out of position. Knowing how and when to use Orianna’s abilities - combined with strategic setup - can deny entire areas of a combat zone or support a key ally and act as a force multiplier.

To add risk to the kit, her passive encourages her shorter-range auto-attacks to maximize her damage output. This means you can play safer and use the long range of Orianna’s ball, but to lesser effect than if you combine it with auto-attacks. We made this decision in order to create an interesting dichotomy of risk/reward that will allow expert Orianna players to stand out.

We want to push the boundaries in our champion creation and your impressions and feedback can help shape this. Let us know what you think!

http://www.leagueoflegends.com/news/oria...cs-preview


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05-25-2011 07:42 PM
(This post was last modified: 05-25-2011 07:42 PM by flamedance58.)
flamedance58
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Posts: 492
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Summoner Name: Briareos
Post: #2
RE: Orianna Mechanics Preview
Sounds interesting.
Sounds almost broken if you can move enemy champions around.
That could mean anything from moving a tank out of the way when he's taunting you or moving the squishy right into your DPS....it'll either be fine or horribly broken.

I like the fact she can go either melee or ranged with her auto-attacks so she sounds like she can go full on caster and be ranged and use the ball with her skills.
Or she can go the lines of a magi-melee and get more damage from her close range auto-attacks but put her in harm's way.

Should be interesting though to see how her skills work and what do they do.
Though she sounds Karma-esque if you ask me.



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05-26-2011 07:40 AM
Joshua
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Summoner Name: JoshuaTheFool
Post: #3
RE: Orianna Mechanics Preview
That´s what I was thinking, a lot like Karma.
But she sounds quite cool, but rather hard to use.
She´s tempting me. FINALLY A NEW CHAMPION THAT I LIKE



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The tale of a man who's caused so much pain
Demacia is the place he was raised
If you listen to me you'll be quite amazed
To learn why he's the king of the Rift
The enemy, they're all scared stiff
The heart of a team on mid lane pushes
The reason your foes stay out of the bushes.
The heat of a battle, Garen appears
Down the top lane runs a river of tears
A beacon of light, watch his enemies run
On his back eighteen cloaks of the sun
The lane seems clear but it's hard to say
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It's team fight time, he'll lead the charge
His scarf is long his sword is large.
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05-26-2011 02:32 PM
Cheekbones
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Summoner Name: Cheekbones (EU Server)
Post: #4
RE: Orianna Mechanics Preview
Oh.
I forget Karma exists when she's not on free week.



I look forward to seeing her, but won't find buying her worth bothering with till her OMGNEWCHAMPIONOMG frenzy is up.



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05-26-2011 07:00 PM
(This post was last modified: 05-26-2011 07:02 PM by flamedance58.)
flamedance58
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Summoner Name: Briareos
Post: #5
RE: Orianna Mechanics Preview
Wait a week or two for when she's on the free rotation. That's what I did with Vayne and I found that I liked her despite her oddness.



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05-27-2011 04:39 PM
Cheekbones
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Post: #6
RE: Orianna Mechanics Preview
Oddness as in OPness?



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