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  New Items: Locket of the Iron Solari and Remade Aura Items
Last post by David - 01-31-2012 05:11 PM
2658 Views - No Replies


In the next patch you’ll be seeing a new aura item making its way into the item shop on the Fields of Justice alongside with a couple of remakes for old classics. In addition to a new spin on Emblem of Valor and Stark’s Fervor, you’ll now have the option to purchase the Locket of the Iron Solari to round out your arsenal. These remade aura items, along with the new one, should bring you more options throughout the early and mid game.

The Item Formerly Known as Stark’s Fervor

The base stats of Stark’s Fervor grant a substantial Attack Speed bonus, a stat that primarily benefits a team’s Attack Damage carry. In addition to its base stats, however, Stark’s Fervor also grants additional Attack Speed and Lifesteal as an aura. And while these stats are shared to the rest of the team, the primary beneficiary is still the Attack Damage carry.

To combat this, we decided to rebuild Stark’s Fervor into an item that would be more beneficial to a champion who would typically purchase an aura item, such as a tank or support. Since these champions usually aren’t the ones you typically see racking up gold, however, an expensive component item like the Recurve Bow needed to be removed from the recipe. Moreover, champions in these roles benefit much more from Cooldown Reduction and durability stats than they do from an aggressive stat like Lifesteal or Attack Speed. In the end, we decided to change the root item to Kindle Gem, letting the aura carry the aggressive bonuses.

[Image: zekes.png]
  • +250 Health
  • UNIQUE Passive: +15% Cooldown Reduction
  • UNIQUE Aura: Grants nearby allied champions 12% Life Steal and 20% Attack Speed.

These new base stats make Stark’s Fervor a much more viable purchase for any tank or support player looking to give Attack Damage champions a boost while still enhancing their own effectiveness and survivability.

Also, while we were revisiting this item, we wanted to take the opportunity to honor one of the top contributors to our Refer-a-Friend program. So we decided to rename the new Stark’s Fervor to Zeke’s Herald in honor of the efforts of this summoner. Congratulations Zeke, and thank you for introducing more players to League of Legends!

Emblem of Valor Now a More Viable Option

Another item that we wanted to revisit was the Emblem of Valor. In its initial incarnation, this item offered players two disparate methods of restoring health: Health Regen and Lifesteal. While both of these are viable methods of keeping your champion healthy, Lifesteal is most effective on hard-hitting champions like Attack Damage carries, while Health Regen is a more effective choice for a fighter or tank that can absorb a ton of damage on his own.

Rather than splitting the utility between these two demographics, we decided to remake Emblem of Valor as an item with higher utility for players in either a support or tank role. Since these roles tend toward cost-effective durability items early, we changed Emblem of Valor to build from both Cloth Armor and Rejuvenation Bead, providing both Health Regen and Armor as base stats and maintaining its standard Health Regeneration aura. This both re-focused the statistics provided by Emblem of Valor and gave players in the support and tank role an additional upgrade option from the popular Cloth Armor.

[Image: emblem_of_valor.png]
  • +25 Armor
  • UNIQUE Aura: Nearby allied Champions gain 10 Health Regen per 5 seconds.

Introducing the Locket of the Iron Solari

Naturally, with Stark’s Fervor now building from the Kindle Gem, we wanted to create a new mid game upgrade for the Emblem of Valor. Since we had just remade this item with support and tank champions in mind, we also wanted to make sure this new item was tailored to these roles. Thus, the Locket of the Iron Solari was born.

For the components of this new item we selected the Emblem of Valor along with another durability item popular amongst tank and support champions: the Heart of Gold. Providing additional Health, Armor and Health Regen along with an upgraded Health Regeneration aura, the Locket of the Iron Solari is a cost-effective way to keep your Emblem of Valor viable as the game wears on. And to top it all off, you’ll also be able to activate the item to give your team a brief damage shield nearby allies under attack by area of effect damage!

[Image: iron_solari_locket.png]
  • +300 Health
  • +35 Armor
  • UNIQUE Aura: Nearby allied Champions gain 15 Health Regen per 5 seconds.
  • UNIQUE Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown).

The Bottom Line

These new upgrade options for the popular early game items Cloth Armor, Heart of Gold and Kindle Gem should provide those of you in the support or tank roles with more options. With these new aura items, we hope to see players employing even more diverse builds through the early and mid game.

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  Ziggs Patch Preview: Gameplay Changes
Last post by David - 01-28-2012 06:12 PM
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Quote:Welcome to the Ziggs Patch Preview, summoners! In the Patch Preview, we’ll be looking into gameplay changes for existing champions, items, and other gameplay, as opposed to information about Ziggs himself. In this episode, we’ll be talking about changes to the critical strike mastery, Jax, and Lee Sin. For more information about these updates, take a look at the video!

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  Ziggs, the Hexplosives Expert Revealed
Last post by David - 01-28-2012 06:11 PM
1862 Views - No Replies

[Image: ziggs_base_splash_thumb.jpg]

Quote:Greetings Summoners!

Sometimes, you want to go a little crazy. Sometimes, you want to throw caution to the wind. And sometimes, you want to blow stuff up just to watch it explode. If you agree with any of the previous statements, we should have a conversation about Ziggs, the Hexplosive Expert.

The first thing you’ll notice about Ziggs is that he doesn’t get anything for free – it requires a strong throwing arm and keen aim to get the most out of him, trading safety and caution for massive damage opportunities and insane poke. Ziggs bounces – a new skill shot paradigm – bombs along the ground at his foes and blasts them to smithereens, providing he can predict his enemy’s movements effectively.

In addition to a barrage of explosives, Ziggs has some madcap tricks up his tiny sleeves. Ziggs’ Satchel Charge can control an area and knock back enemies a short distance when he detonates it, and he can also send himself flying away from the blast by using the ability to launch himself. If Ziggs is too hasty, however, he’ll find the long cooldown can punish misuse and leave him vulnerable in a tight spot.

Ziggs espouses our new champion design direction to make champions deep and provide a unique gameplay experience. His strengths and weaknesses really shine (for example, his lack of a reliable targeted nuke allows us to give him greater damage potential and range), and mastering his abilities will challenge seasoned summoners.

Give Ziggs a spin and tell us what you think – your feedback has helped us move in this direction, and we’re constantly working to make the game a more fun and engaging experience.

[Image: ziggs1_thumb.jpg][Image: ziggs11_thumb.jpg]

Short Fuse (Passive) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance, Enemies in the primary blast zone take more damage than those further away.

[Image: ziggs6_thumb.jpg][Image: ziggs10_thumb.jpg]

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  League of Legends - Graves Patch Preview
Last post by David - 10-14-2011 10:11 PM
2912 Views - 1 Replies

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  League of Legends: Dominion Limited Beta is Coming!
Last post by David - 09-16-2011 01:59 PM
3158 Views - 3 Replies


We are closing in on the release of League of Legends: Dominion. Soon you will be able to join your friends and allies in fast-paced, action-packed battles for supremacy on the Crystal Scar.

And so, in preparation for the launch of the new game mode, we are planning to enter a limited beta test period for League of Legends: Dominion. During this time, Dominion will be available for play by all summoners only during limited testing windows at off-peak hours. We will keep you informed of these testing sessions as they occur, and our goal is to increase the availability of Dominion leading up to its full launch.

The purpose of this testing period is to ensure Dominion rolls out smoothly, so that hundreds of thousands of players can enjoy it at the same time – not a small feat!

Our aim is to make Dominion fully available as soon as we have satisfied all of goals for release through this beta testing period. Stay tuned for further information on these testing windows.


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